From the fluidity of controls to the structure of a game’s world and/or stages, the design of a game is at the core of the entire experience. This core can be summed up in one word: Gameplay. No matter how many technical and artistic achievements games make, it’s the gameplay that’s the heart and soul of game design.
Winner: Donkey Kong Country: Tropical Freeze
Donkey Kong Country: Tropical Freeze is the most fun sidescroller in years. Retro Studios did a great job bringing the fun of DKC back with Donkey Kong Country Returns, but with Tropical Freeze, Retro Studios seems to have mastered the formula.
Every last one of Tropical Freeze’s stages is a delight (even at their most infuriatingly difficult). There’s just so much creativity going on. From mine cart rides through sawmills to a level themed around frozen treats, Tropical Freeze uses each idea to the fullest, and they constantly add something new to the formula. It’s so creative that even Mario would have to tip his hat in respect.
The additions of Dixie and Cranky add to the mix as well. Like Diddy, they add their own little twists to the gameplay. There’s so much variety in the gameplay and level design that there is simply never a dull moment in Tropical Freeze (except maybe those load times). Part of me is begging for Retro Studios to give DK another go, but another part of me wonders if Retro Studios can top what they’ve done here with Tropical Freeze.
Runner-up: Bayonetta 2