1: Super Mario Maker
Fun fact: Shigeru Miyamoto has yet to release his own Mario Maker level.
Nintendo has tried to recapture the magic of Super Mario Bros. 3 and Super Mario World a number of times. But no matter how fun those attempts ended up being, they never quite succeeded in matching Mario’s finest 8-bit and 16-bit efforts. But Super Mario Maker has finally achieved just that. By allowing players to create their own Mario levels – with Mario 3 and World being two of the four available play styles – Nintendo has finally recreated that magic.
It’s true, you’ll come across a lot of lame levels and troll stages, but those are the faults of players, not Mario Maker itself. But when you play one of the truly inspired stages that Mario Maker has to offer, it makes suffering through the cumbersome stages well worth it.
Super Mario Maker perfectly justifies the Wii U Gamepad, as the controller makes level-creation a far more streamlined process than it has ever been in any game. Creating a great level is as simple as drawing and placing objects and enemies strategically. Mario Maker simply wouldn’t be Mario Maker without the Gamepad.
You’ll find easy levels, hard levels, insanely hard levels, and unforgivingly hard levels. You’ll play levels modeled after Mario classics, recreations of other games, original concepts, and stages that break all of Mario’s rules. There’s never a shortage of things to do and stages to play.
It’s simple and accessible, yet retains a strong sense of depth. There are always new levels at the ready, and the experience will never be the same twice. Super Mario Maker is a Nintendo fan’s dream come true, and the best Wii U game out there.