Video Game Awards 2017: Best Content

I remember the days when video games were all simple enough to just pick up and play. But today, video games are massive, and are filled to the brim with content to give them added replay value. Whether it’s a variety of gameplay options, oodles of hidden content, or myriads of sidequests, many of today’s games are all about how much they can cram into them. As far as 2016 goes, I think there’s a pretty safe winner.


Winner: Overwatch

I have put more hours into Overwatch than most people would care to admit, which is a testament to how much the game has to offer. Its various modes and maps, as well as its plethora of characters (all of which keep expanding with updates) have made Overwatch one of the most replayable, content-heavy games of recent memory. I can safely say it’s already joined the likes of the Super Smash Bros. series, Super Mario Maker, Team Fortress 2, and a select few other titles as one of my most played video games ever. And I’ll probably keep coming back to it for some time to come.

Runner-Up: Uncharted 4: A Thief’s End


Author: themancalledscott

Born of cold and winter air and mountain rain combining, the man called Scott is an ancient sorcerer from a long-forgotten realm. He’s more machine now than man, twisted and evil. Or, you know, he could just be some guy who loves video games, animations and cinema who just wanted to write about such things.

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