Another Step Forward

Hello again, dear readers! It’s time for another update on some of my goings-on with my dabblings in video game design… which at this point is pretty much just sprite editing/animating. Yeah, you may not be interested, but I’m going to write about it anyway, because I’m a jerk, and this is my site so I can do what I want.

Anyway, here is my latest sprite.

Obviously, his “animation” is nothing to boast about, and there are some obvious inconsistencies/flaws going on here, but I will at least say I think I did a somewhat decent job with the light from his lantern reflecting off of him. At least for this being my first shot at such a thing, I thought it was decent.

Perhaps the aspect of this ghostly lantern fellow that I’m most proud of is simply that this is the first sprite I’ve made based on something I originally drew on paper. Now, I’m certainly no great artist (to put it lightly), but I do love to draw. And taking something I drew on paper and making a sprite out of it has certainly given me an even greater appreciation for everything that goes into game making and art direction. Just finding ways to make this guy work through pixels proved to be a time-consuming challenge.

Once again, I’m not sure if I’ll continue to write about these updates. It really just depends on how much people would want to hear about more, I suppose. But I certainly don’t want to come across like I’m tooting my own horn. Once again, I’m just learning the basics, and I have a long way to go before I officially start making something that’s playable. But I’m really enjoying this process, and hope that it one day leads me to making my very first video game, which would be a dream come true.

So if anyone wants to see more of what I make down the road, or wants an update on my progression in game making, just let me know I suppose. And if you’d actually want to see some of my drawn artwork (I use that term loosely here), you can let me know about that as well (though I’m warning you it’s nothing to brag about…at all). While you’re at it, you can also let me know what you think about my ghost lantern man, and if you might want to see more weird creatures/characters such as him in whatever game I eventually make (I have a few ideas, so deciding on what to do for my first game will be interesting, to say the least).

So yeah. There’s that guy. I don’t know how to wrap this up… I guess I’ll just stop writing now.

Author: themancalledscott

Born of cold and winter air and mountain rain combining, the man called Scott is an ancient sorcerer from a long-forgotten realm. He’s more machine now than man, twisted and evil. Or, you know, he could just be some guy who loves video games, animations and cinema who just wanted to write about such things.

4 thoughts on “Another Step Forward”

  1. I also enjoy seeing your update posts on your animation! Your sprite is definitely worth talking about, and it’s miles beyond anything I could do. Keep up the awesome work as you dabble into game design, and I definitely want to see more and read more about it!

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  2. Just a thought but my blog is kinda like my learning log. Kinda like a timeline to see the progression I’ve made. I’m also adding a little bit of how-to learn game development to it as well. That way the reader can follow my journey and learn along side me. An example would be my blog post “The Art of Scenery”. (If interested its on my profile, I won’t post a link out of respect for themancalledscott) In the post I discuss what the function of a scene and what I want to learn to create a scene.

    I believe you should continue to write updates. Not for the readers but for you. Its always good to see how far you’ve come.

    And don’t worry about being a good artist. I’m not a good artist or writer but that doesn’t stop me from writing blogs or learning game design. Keep up the great work and keep pushing forward!

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