Another Smash Bros. Nintendo Direct has come and gone. And while not all the new info was golden (Shovel Knight merely being an Assist Trophy instead of a playable character, another Fire Emblem clone character, etc.), for the most part, there was a lot to get excited over. A dizzying number of stages and music, new items, Dark Samus as an additional clone character, the whole shebang.
The biggest news, however, were the reveals of Simon (and Richter) Belmont from Castlevania and King K. Rool from Donkey Kong Country as new playable characters!
Admittedly, rumors about Simon Belmont’s inclusion have been around for a while, but it’s still awesome to see its confirmation. And he even gets a clone in Richter Belmont. I guess on the downside, Alucard is relegated to an Assist Trophy, but I guess I can understand that. It’s just…Symphony of the Night is so good! Y’know?
But no news from the Direct was more exciting for me than the reveal of DK’s archenemy, King K. Rool. I have to admit, it’s surprising he made it in before Dixie Kong, but as I’ve stated ad nauseam, I’m a huge DKC fan, and I just wanted an additional character from the series. I’m not greedy.
Better still, Simon/Richter’s moves look to be pulled right out of the Castlevania games, and King K. Rool replicates his moves from his various boss fights throughout the DK series.
Of course, now we have Ridley. And we have K. Rool. Now all we need is Geno, and the Triforce of Smash’s most wanted will be complete!