It seems like every game today wants to throw everything and the kitchen sink at the player. Games have become so big, that they seem hellbent on adding as much content as possible as if daring themselves to see how big they can get.
This has had a notable negative effect, admittedly, with some games feeling more bloated than they should (do I need to bring up the Guarma section of Red Dead Redemption 2 again? It’s because of that chapter alone I scored the game an 8 instead of a 9). But the quest for content has also done good as well, particularly when it comes to titles with player interaction with one another. Which brings me to this year’s winner…
Winner: Super Mario Maker 2
Go ahead and call this cheating, but are you really going to argue with a game that provides infinite Mario levels?
No, not every one is going to make a great Mario level, and there are far too many undesirables out there making flat-out trolling stages. But there’s still so much good to be had, and so many players rethinking how Mario levels are played, that Super Mario Maker 2 truly is an endless toy box of fun. There are already more Mario levels than you could ever play in the game, and the number just keeps going up every day.
Mario gameplay is simply at the peak of gaming, so while other game-creation games may be more fun to build than to play, the fact that Super Mario Maker 2 has the timeless gameplay of classics to fall back on means it’s just as much fun to play stages as it is to build them. And the addition of Super Mario 3D World elements is icing on the cake.
Of course not every player-created level will be a winner, but that’s a small price to pay for infinite Mario levels.
Runner-up: Crash Team Racing Nitro-Feuled
2014: Super Smash Bros. for Wii U
2015: Super Mario Maker
2017: Super Mario Odyssey
2018: Red Dead Redemption 2