Thoughts on Today’s Nintendo Direct (9/23/2021)

Nintendo had a new Direct today, which maybe not-so coincidentally happens to be the 132nd anniversary of the founding of the company (happy 132nd birthday, Nintendo!). It was certainly an improvement over their E3 Direct this year (not a very high hurdle to jump, but I meant it as a compliment). There were numerous big announcements, so let me talk about the ones that caught my attention.

First thing’s first, Nintendo 64 and Sega Genesis games are coming to Nintendo Switch as part of an upgraded Switch Online. That’s cool, and with the NES and SNES already a part of it, it just feels more complete now. All the classics together again for the first time since the Wii (I know many people would hate me for not including Atari consoles as part of “the classics,” but let’s not pretend like those hold up). A lot of the obvious games will be included at one point or another, like Super Mario 64, the N64 Zelda titles, Sonic the Hedgehog 2, etc. But then they (briefly) showed something that really caught my eye…

“Buh Gawd King!”

Yes, Banjo-Kazooie is coming to Nintendo Switch, making it the first time since its original release that Banjo-Kazooie is on a Nintendo console (where it really belongs, if we’re being perfectly honest). It was a “blink and you’ll miss it” kind of announcement, which is odd, seeing as it’s actually a pretty big deal given the whole history of the series (and developer Rare) with Nintendo and then Microsoft and everything. Could this mean a new Banjo-Kazooie game is in the cards? Probably not. But it gives some semblance of hope for a future for the series. Plus, Banjo-Kazooie (and the other N64 games) on the go? Sounds great!

Before we move on to more games, let’s take a moment to talk about something else that was discussed during the Direct: the upcoming Super Mario animated movie!

While the fact that the film is being made by Illumination has me a bit skeptical (their movies tend to be perfectly content with being “adequate”), I would be lying if I said I weren’t interested. Particularly after this Direct, when Shigeru Miyamoto himself announced the cast!

Chris Pratt wouldn’t have been my first choice for Mario, but I can totally imagine it now after the announcement. I admit I’m a bit disappointed that Seth Rogen is voicing Donkey Kong. But Anya Taylor-Joy as Princess Peach and Jack Black as Bowser? Hot diggity dog! I mean, I always imagined Brad Garrett as Bowser (he was great as Krang in Teenage Mutant Ninja Turtles: Out of the Shadows), but Jack Black is a more than worthy substitute.

Also, Cranky Kong is in the movie.

Also also, Foreman Spike is in the movie. Now THAT is the kind of deep cut I was hoping for from this Mario movie. The kind of deep cut Super Smash Bros. USED to do, but would never do these days.

Speaking of Super Smash Bros., the last DLC fighter for Super Smash Bros. Ultimate wasn’t announced during this Direct, but will be announced in October. I’m kind of glad they didn’t reveal them here. It’s probably just going to be another anime guy with a sword or another vanilla fighting game character. They’ll likely be a character who has little to nothing to do with Nintendo’s history anyway, so why sully this Direct with another inevitable disappointment from Super Smash Bros?

Anyway, back to the good stuff. Next year will see the release of Chocobo Racing GP, a Switch exclusive sequel (or maybe remake) of a semi-obscure Mario Kart-style racing game from the Playstation One.

I. Loved. This.

I have many fond memories of Chocobo Racing back in the PSOne days (hard to say how well it would hold up, since I haven’t played it in such a long time, but for its day I had a lot of fun with it). Never would I have thought Square-Enix would actually make a sequel to it after all this time. I’m happy they are. Especially since Nintendo seems to keep forgetting to make Mario Kart 9, a kart racer like this is all the more welcome. So happy to see Square-Enix remember something other than Final Fantasy VII for once.

And finally, the big news (for me, anyway) was the announcement of Kirby and the Forgotten Land. The first fully 3D Kirby game!

Good gracious, that trailer. It started off quiet, showing off an abandoned civilization. Typical video game stuff, but with an added colorfulness not usually seen in “abandoned civilization” scenarios. Then we cut to Kirby waking up on a beach. “Oh cool! A new Kirby game!” I thought. Kirby’s always reliable in producing quality games, though he is a Nintendo mainstay so it wasn’t the most shocking revelation.

But then… it happened.

The camera zoomed out behind Kirby. “No, it can’t be…” I thought, before Kirby started moving around freely in this new environment! It’s a Kirby 3D platformer! Good heavens, it’s a Kirby 3D platformer!

Do you know how long I’ve waited for a 3D platformer starring Kirby? Way too long! To pull back the curtain on the depths of my nerdhood, I’ve sometimes thought about what kind of games I would make in various existing franchises, and one of my recurring ideas has always been a 3D Kirby platformer. And now it’s actually happening. I actually got a little misty-eyed in the trailer.

But what am I telling you for? Just watch it yourself!

Now, to be fair, 2D platformers have a much better track record than 3D ones (3D Mario games are amazing, but they haven’t had any real competition since the days of Banjo-Kazooie). But the potential has always been there. And in this day and age, when Rare hasn’t been present in the genre for well over a decade, Mario’s 3D platformers (sublime though they may be) are really the only ones out there. Oh, you can bring up Ratchet & Clank all you want, but that series is far more an action-adventure game than a platformer (just because it has cartoony characters doesn’t mean it’s a platformer). So we need 3D platformers now more than ever. There’s never been anything wrong with 2D Kirby games (literally, there’s never been a bad one), but I’m happy to see the series branch out with a full-fledged 3D platformer after all this time.

There were plenty of other things discussed in the Nintendo Direct, such as a long-awaited update to Animal Crossing: New Horizons (yes please), and a new trailer for Bayonetta 3 (which closed out the Direct for some reason. I personally would have ended it with Kirby, which has a much richer history and – I’m just going to say it – is a much better, less button-mashy series). But if you just want the news that came out of the Direct, you can read that elsewhere. I’m just giving my thoughts on my favorite bits of the presentation. So hopefully you enjoyed reading my thoughts on this Nintendo Direct.

Jack Black is Bowser.

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Author: themancalledscott

Born of cold and winter air and mountain rain combining, the man called Scott is an ancient sorcerer from a long-forgotten realm. He’s more machine now than man, twisted and evil. Or, you know, he could just be some guy who loves video games, animations and cinema who just wanted to write about such things.

3 thoughts on “Thoughts on Today’s Nintendo Direct (9/23/2021)”

  1. I thought it was one of Nintendo’s best Directs. I actually went in with very slow expectations: all I wanted was a release date for Disco Elysium, which was what I got. So that might have helped in that regard, but they showed a very nice collection of games plus a few surprise announcements which are the kind of stuff I would have expected them to save for an E3.

    I am glad you are so hyped about that Kirby game. I have got to say, though, that my strongest thought when I saw it was: “Why can’t you do this for Donkey Kong, Nintendo?”

    Liked by 2 people

    1. I would love another 3D Donkey Kong game, no doubt about it. And it’s well overdue. But personally, I’d like another DKC game more. Sure, we’ve seen more of it, but DKC2 and Tropical Freeze are two of Nintendo’s best ever games, and I’d love to see how they could go even further with what DKCTF did.

      Liked by 2 people

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