Magnavox Odyssey Turns 50, and Super Mario Bros. Turns 37!

First thing’s first, I must apologize that the Dojo has slowed to a crawl as of late. I have a lot going on at the moment, and I haven’t had the time to write. Hopefully within the next few days and weeks I can get back to posting content more regularly.

Anyway, the world of video games has a lot to celebrate, as today marks the thirty-seventh anniversary of Super Mario Bros., and this month marks the fiftieth anniversary of the Magnavox Odyssey, the world’s first commercially released video game console.

Unfortunately, I can’t seem to find an exact date for the Magnavox Odyssey’s release, and I’m not old enough to have experienced it firsthand. Still, the fact that video game consoles are now officially five decades old seems like the kind of thing to celebrate, even if I may not know the exact day in September 1972 that the Odyssey was released. But seeing as today is also the anniversary of Super Mario Bros’ release in Japan, now felt like a good time to write about it.

To say the games on the Magnavox Odyssey were primitive is an understatement. They were so rudimentary, so bare bones, that they consisted of little more than controlling lights on the screen. And since graphics and animation hadn’t been created for video games yet, each game came with an overlay to put on the TV screen to differentiate them from each other (seriously). And though the games had gameplay rules written in their manuals, there wasn’t really anything stopping the players from moving their respective lights wherever they wanted on the screen to just goof off. Again, it was primitive, but video games had to start somewhere. And you could say the system lived up to its name, as it began the odyssey of gaming itself. Oof, that was cheesy. But I meant it.

So here’s to the big five-oh of the Magnavox Odyssey and, by extension, video game consoles themselves! Thanks Ralph Baer!

Fittingly, the same month we celebrate the first commercial video game console, we also celebrate what is most likely history’s most impactful video game: Super Mario Bros.

Released in Japan on September 13th 1985, Super Mario Bros. revolutionized video games, lifted the medium out of a dark age, paved the way for Nintendo’s many franchises (and Mario’s many sequels and spinoffs), and continues to influence game design to this day. Simply put, the world of video games would be a whole lot less enjoyable had Mario (and Luigi! Can’t forget Luigi) not adventured through the Mushroom Kingdom to save Princess Peach from the villainous Bowser. It’s still a true classic.

September is apparently a very influential month for video games, and has given players many reasons to celebrate. Hell, just today Nintendo officially announced Pikmin 4 will be coming to the Switch next year! So throw that on the pile of video game things to celebrate today!

Happy Video Games, everyone!

As an added bonus, tomorrow, September 14th 2022, will mark the twentieth anniversary of when Kirby: Right Back at Ya debuted on the FoxBox block on Fox! And that means it’s been twenty years since the world was introduced to this little beauty…

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Author: themancalledscott

Born of cold and winter air and mountain rain combining, the man called Scott is an ancient sorcerer from a long-forgotten realm. He’s more machine now than man, twisted and evil. Or, you know, he could just be some guy who loves video games, animations and cinema who just wanted to write about such things.

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