Space Jam: A New Legacy Review

It may have taken twenty-five years, but Space Jam finally has a sequel. Yes, the Looney Tunes are back on the basketball court in a high stakes game, this time starring LeBron James in place of Michael Jordan, for a more contemporary take on the concept. Though Space Jam: A New Legacy provides some zany fun and ironic entertainment, its profuse emphasis on Warner Brothers properties as a whole (as opposed to just the Looney Tunes) may prevent the film from being the Space Jam follow-up fans have been waiting two and a half decades for.

I guess, to be fair, the original 1996 Space Jam isn’t exactly what you would call a “good movie.” But it’s such a distinctly 90s absurdity that it has a certain appeal: It threw Michael Jordan – the most famous athlete in the world at the time – into a family comedy alongside the Looney Tunes. It was the kind of movie concept that no one seemed to question back in the 90s, but these days could only exist in the form of a nostalgic sequel to those times as evidenced by A New Legacy.

Interestingly, the original also seemed to add to the mystique of Michael Jordan himself. I’m not about to pretend that I know much about sports (I’m a nerd writing a blog about movies and video games, after all), but I do know that Michael Jordan is one of those rare individuals who seems to transcend their craft. Back when I was a kid during the days of the original Jam up to today, Michael Jordan has always been talked about as an almost mythic figure, and Space Jam leaned into that. Not only did it present Jordan as a kind of superhero who was needed to save the beloved cartoon characters, but the movie itself was basically a giant Michael Jordan vehicle. In particular, its soundtrack (specifically “I Believe I can Fly” and “Fly Like an Eagle”) feel more associated with Jordan than they do the film itself. Space Jam didn’t use Michael Jordan to sell itself, it used itself to promote Michael Jordan. Space Jam was effectively just a part of the Michael Jordan legend.

By contrast, Space Jam: A New Legacy kind of just recycles the original template, and features LeBron James as part of it. James is simply thrust into the events of this movie, as opposed to being its nexus. On the plus side, James is probably a better actor than Jordan.

The story here is that the very real LeBron James is having trouble connecting with his very fictional son Dom (Cedric Joe). LeBron wants his son to follow in his footsteps on the basketball court, while Dom wants to create video games. LeBron finds video games to be nothing but a distraction, with the film’s rather weak reasoning for this being that LeBron himself was briefly distracted by a Game Boy before a basketball game as a kid. But after his wife informs him that Dom has nearly finished creating his own game, LeBron starts to take interest in his son’s passion. Dom’s game is “Domball” a very video game-y take on basketball (so it’s basically NBA Jam). Though LeBron and Dom start to connect, a glitch crashes the game and ruins the moment. To cheer up his son, LeBron invites Dom to tag along to a “movie deal thing” with him the next day.

The movie deal is at Warner Bros., which the film is sure to tell us is the “studio behind all the classics” (I think Universal and Disney might have something to say about that). The studio has recently created the Warner Bros. “Serververse” using an AI called Al-G Rhythm (an already weak pun which is only undermined by the fact the movie uses the word algorithm about 50 times). Through an app called Warner 3000, people can use the Serververse to scan digital copies of themselves into the movies. Warner Bros. wants LeBron to be the spokesperson for the Serververse, but the basketball superstar shoots down the idea hard (needlessly hard, really). Though Dom shows that he might be interested in helping with the idea, and also lets it slip that he plans to attend “E3 Game Developer Camp” in the coming week, which naturally conflicts with the basketball camp that takes place at the same time (as we all know, basketball and video games are destined to conflict with each other). This causes LeBron and Dom to butt heads yet again.

Unbeknownst to everyone, Al-G Rhythm (Don Cheadle) has developed self-awareness, and has taken offense to LeBron’s dismissal of his hard work. Al-G plans to use Dom’s interest in the Serververse to his advantage in his planned revenge on LeBron James. Al-G lures Dom to some high tech secret lab within Warner Bros. Studios (which I’m sure actually exists), and zaps the boy into the world of the Serververse, and LeBron soon afterwards. Al-G then challenges LeBron to a game of basketball. He gives LeBron a full day to find a team of Warner Bros. characters to compete against a team of his own. If LeBron wins, he and his son get to go home. If Al-G wins, LeBron is stuck in the Serververse forever (I guess as its mascot, since he didn’t like the idea of being its spokesperson).

Al-G of course intends to cheat, and plans on using Dom’s game design skills to generate a super team of overpowered characters. He gives LeBron a further disadvantage by dumping the basketball star in the Looney Tunes world of the Serververse, or the “land of the rejects” as Al-G calls it (which seems a bit weird, seeing as Al-G was created by Warner Bros. and the Looney Tunes are the studio’s iconic mascots. Can you imagine a Disney film calling Mickey and friends “rejects?”).

When LeBron lands in the Looney Tunes world (becoming a cartoon himself in the process), he soon learns that Bugs Bunny is the only Tune left, as Al-G separated the Tunes by promising them greater opportunities elsewhere in the Serververse. Bugs Bunny agrees to help LeBron in his quest to find a basketball team, and after hijacking Marvin the Martian’s spaceship, they set out into the Serververse to find the perfect dream team, though Bugs is using this as an excuse to reunite the Looney Tunes.

From here, much of the movie plays out like a big HBO Max commercial, with Bugs and LeBron travelling to the worlds of different Warner Bros. properties and extracting Looney Tunes from them. To be fair, there is some fun to be had here: Having the Roadrunner and Wile E. Coyote superimposed into Mad Max: Fury Road just feels right. And while an Austin Powers reference may not be most timeless, I’d be lying if I said seeing Elmer Fudd playing the role of Mini-Me didn’t put a smile on my face.

In a way, Space Jam: A New Legacy kind of reminds me of Ralph Breaks the Internet, the unfortunately-titled but otherwise pretty great sequel to Wreck-It Ralph. Though that movie had some fun showcasing different Disney properties, it never lost sight of telling its own story. A New Legacy doesn’t possess that restraint, and instead devolves into one cameo after another just for the hell of it, and the whole “Looney Tunes team up with an NBA star” concept of the series kind of gets lost in the shuffle. Did the world really need another Matrix reference? And I could live a full and happy life never seeing Rick and Morty ever again.

It all just becomes too much. The idea of using Space Jam as a means of a big Roger Rabbit-style crossover of Warner Bros. properties isn’t a terrible idea in concept, and it could have been fun if it played out like a loving tribute to the history of the studio. But the movie becomes so engrossed in the cameos and name drops that it loses the whole “Space Jam” aspect after a while. The film doesn’t even do anything really substantial with the properties, even missing the opportunity to use Warner Bros. villains for Al-G’s team, which would have at least been a more meaningful usage of these characters than simply having them cheer in the audience of the climactic game, which is what the film does end up doing (though respect to the guy giving it his all with his Arnold Schwarzenegger Mr. Freeze impression, complete with the character’s bathrobe from Batman & Robin).

The villains we do get here are the “Goon Squad,” a team of monster-ized versions of basketball players created by Al-G using Dom’s video game and its scanning technology. They include a naga, a birdman, a spider, a water/fire hybrid, and Dom himself, whom Al-G has been manipulating with flattery (and who doesn’t know his father’s freedom is on the line). Although I’m sure some won’t like the CG garishness of them, I do appreciate that the film makes its villains very distinct from those of its predecessor.

Speaking of CG garishness, it should also be pointed out that during the big game in the film’s third act, the Looney Tunes get a CG makeover. I don’t want to sound like one of those people who needlessly complains about CG, but I do have to say it is a little bit of a disappointment that we only get to see either traditionally animated Looney Tunes interacting with a traditionally animated LeBron James, or CG Looney Tunes interacting with real life LeBron James. In this day and age when live-action and traditional animation no longer share the screen together, shouldn’t the Space Jam sequel, of all movies, have been the primed opportunity to bring that idea back? If anything, it would have made the movie standout from a visual perspective in 2021.

Another weird thing about the movie is that the big basketball game at the end isn’t actually basketball. It’s Domball. As in, the video game that LeBron James’ fictional son created. I suppose no one is watching a Space Jam movie for a legit basketball game, and the 1996 film saw the Looney Tunes perform their usual antics within the game (which should surely constitute cheating), so I guess it isn’t a big deal. But Domball is so loose with its rules – which are seemingly made up as they go – that it does take something away from the film’s finale. You kind of have to understand the rules of a game before you can feel the tension in it.

One of the big issues with A New Legacy is its lack of a memorable soundtrack. I can still remember as a kid, how inescapable the soundtrack to the original film was. I mentioned how the soundtrack to the 1996 film added to the ‘legend’ of Michael Jordan. But there’s really nothing here that does the same for LeBron James. Even as I’m writing this, I can’t remember any of the songs or music from the film. The soundtrack doesn’t do anything for the film or for LeBron.

Still, as negative as I’m being in regards to Space Jam: A New Legacy, I have to admit I was entertained at times. LeBron James, like Michael Jordan in the original, has an inexplicable charisma as a movie star, despite not being one in the traditional sense (with LeBron getting extra points for landing the comedy). The movie has some jokes that work, a number of the Looney Tunes get their moment to shine in the big game, and Don Cheadle seems to be having a good time hamming it up as the villain. It’s a fun movie when it wants to be.

The problem with A New Legacy is that its place as a Space Jam sequel can really get drowned out with all the other movies going on around it. The references (and straight-up recreations) of other movies is fun for a while, but they end up feeling like padding after a point. Much like the original movie, it seems like there wasn’t much to the script other than the basic premise. So in between LeBron meeting Bugs Bunny and the big game at the end, the film throws in as many of these other movies as it can as to stretch out the running time. Maybe a little more time dedicated to the main plot could have helped make this a legitimately good Space Jam movie (and filled in some of the gaps in the plot, like why Al-G wanted to separate the Tunes in the first place). As it is, Space Jam: A New Legacy might scratch the itch for a goofy good time in the same vein as the original, though it’s so similar to the first movie in premise, and so busy showing off other movies, that it can’t quite create a charm of its own.

5

Space Jam Review

Space Jam is quite possibly the most “90s” movie ever made. Not that I’m saying it’s one of the definitive films of the 1990s, but it perhaps best sums up how outright bonkers movies in the 1990s could be. Known equally for the absurdity of its premise as it is the fact that its original website still remains intact today (only recently being updated for the first time in twenty-five years to feature the trailer for its upcoming nostalgia-fueled sequel), Space Jam is nothing short of a 90s fever dream of a movie.

Trying to summarize the 1996 film sounds like you’re just pulling a bunch of random names and words out of a hat… which may in fact be how the film was made to begin with, come to think of it.

The story revolves around NBA icon Michael Jordan, and how he’s pulled out of retirement by the Looney Tunes (Bugs Bunny, Daffy Duck, the whole gang) to help the cartoon characters win a basketball game to prevent them from being enslaved by an alien amusement park in space. If you didn’t grow up watching it, that probably sounds like the weirdest idea for a movie ever. In fact, it may sound that way even if you did grow up watching it.

Yes, Space Jam was one of those live-action/animation hybrid movies like Who Framed Roger Rabbit, though that’s about as far as the comparison with a genuine movie miracle like Roger Rabbit should go. Space Jam is a nostalgic favorite for 90s kids, but it isn’t really what I would call a good movie, though it may still be worth a watch for the sheer absurdity of it all.

The movie was a big deal in the 1990s for a number of reasons: partly because it was Michael Jordan’s acting debut, and also because it was a big cinematic return for the Looney Tunes. Though whoever the hell decided those two things should be combined must have been some kind of madman. But I do remember the merchandising and advertisements were everywhere back in the day.

To elaborate a little more on the plot, the story takes place during the time Michael Jordan had retired from basketball and became a baseball player. He’s having trouble adapting to his new career, and feeling out of place. So things start off as a kind of fictionalized biopic. And then we travel to the far reaches of space, where a cartoon amusement park called Moron Mountain is losing business (maybe giving a theme park a name that insults its guests wasn’t the best idea). The boss of the amusement park – a fat, goblin-like alien named Mr. Swackhammer (Danny DeVito, because of course) – wants a new attraction that will bring crowds back to Moron Mountain. At that very moment, Swackhammer’s colorful lackeys happen to be watching Looney Tunes cartoons, and Swackhammer decides the Looney Tunes will be Moron Mountain’s new star attraction. So he sends his goons (diminutive creatures called Nerdlucks) to Earth to kidnap the Looney Tunes. Yes, this is the same movie as the Michael Jordan story.

When the Nerdlucks manage to find the home of the Looney Tunes (which is apparently at the center of the Earth, I guess), Bugs Bunny tricks the aliens into thinking the Looney Tunes are required a chance to defend themselves in a friendly competition before they can be enslaved (with the Tunes picking the competition, since their freedom is at stake). With the Nerdlucks being such small creatures, the Looney Tunes choose basketball as the deciding competition, figuring it will give them an easy win.

“The Nerdlucks steal the talent of the basketball players by turning into purple goo, entering the bodies of said basketball players, then entering a basketball, and then later touching the same basketball. Huh…”

Things look good for the Looney Tunes, but the aliens have a trick up their sleeve. Travelling to the surface world, the Nerdlucks steal the talent from basketball greats of the time: Charles Barkley, Shawn Bradley, Muggsy Bogues, Larry Johnson and Patrick Ewing. And thus, the pintsize Nerdlucks transform into the hulking Monstars! This puts the freedom of the Looney Tunes in severe jeopardy, so the Looney Tunes do what any reasonable person in a crises would do: kidnap Michael Jordan through a golf hole! Duh!

It only takes a couple of short minutes for Michael Jordan to be convinced the Looney Tunes are real, and only a few more for him to agree to help them in their basketball game. And so the stage is set.

Oh yeah, and Bill Murray shows up as himself sporadically for some reason (an element which the film itself makes fun of later on). Also Wayne Knight is in the movie as Stan Podolak, a publicist who wants nothing more than to please Michael Jordan, and is strangely the only person who seems concerned when the NBA legend goes missing.

Do you need a minute to take all that in? I don’t blame you if you do. To be fair, the movie is entertaining in its own way, and the enjoyment isn’t always ironic: there’s some good Looney Tunes humor to be had, the blending of live-action and animation is among the better post-Roger Rabbit examples of the sub-genre, and Michael Jordan’s acting is actually pretty decent, considering he was an athlete with no acting experience at the time. The film’s soundtrack was well received (particularly “I Believe I can Fly” and “Fly Like an Eagle”). And Wayne Knight is a highlight of the film whose comedy bits might just outdo the Looney Tunes themselves (but then again, when isn’t Wayne Knight a highlight?).

“Sweet mother of God!”

So I don’t dislike Space Jam, but it is more of a hodge podge of random elements strewn together in a mad frenzy than it is a good movie. This is evidenced by the sporadic pacing of the picture, with a number of what should be key scenes just flying by. An example of this is the aforementioned moment when Michael Jordan meets the Looney Tunes. “You’re a cartoon, you’re not real” Jordan tells Bugs, before the famous bunny proves how real he is by giving Jordan a massive smooch, which is apparently all it takes for Michael Jordan to completely accept this alternate cartoon reality and not question any of it ever again. And when we finally get to the big game, it just kind of suddenly happens with little build. Really, the only thing of note that happens in between Michael Jordan meeting Bugs and the big game with the Monstars is when Bugs and Daffy travel to the surface world to retrieve Michael Jordan’s basketball gear from his house, which kind of tells you how little there was to the plot outside of the key premise (though the subplots with Stan Podolak digging to find Michael Jordan and the NBA players with stolen talent no longer being able to play basketball are kind of fun). But if all you’re looking for is some 1990s insanity, you could do a lot worse than Space Jam.

Space Jam has had something of a lasting legacy: it introduced Lola Bunny to the Looney Tunes franchise, I Believe I can Fly became one of those rare movie songs that took on a life of its own, and that damn website just won’t die. But like the film itself, Space Jam’s legacy is comprised of assorted bits and pieces, as opposed to a truly memorable whole.

5

The Bugs Bunny Birthday Blowout Review

Bugs Bunny Birthday Blowout

The Bugs Bunny Birthday Blowout is one of the most empty platformers on the NES. Though it’s marginally less monotonous than Bugs Bunny Crazy Castle, it is nonetheless an overly simplistic gaming experience that lacks depth, and is made all the worse by sickening visuals.

The premise of Bugs Bunny Birthday Blowout is simple enough: There’s an upcoming celebrating honoringĀ Bugs Bunny’s 50th birthday, and so Bugs sets out to attend his party. But the other Looney Tunes, jealous that they never got parties of their own, try to stop Bugs from making it to his party.

It’s silly, but I wouldn’t exactly expect a groundbreaking plot from a game called Bugs Bunny Birthday Blowout anyway. Where things really go downhill is in the gameplay.

From first glance, Birthday Blowout looks like a mediocre platformer. Bugs runs, jumps, and hits enemies with a mallet. Nothing special, but nothing too bad. Or so it seems. It doesn’t take long before the game shows a great lack of polish.

For instance, Bugs’ jump seems oddly restrictive. Many of the platforms in the game are placed higher than Bugs’ jump can reach, leaving you to think that, just maybe, the developers could have spent a little more time play-testing the game.

Another problem is that, every time Bugs gets hit, stars fly over his head for a good few seconds, preventing him from using his hammer. What’s worse, the hammer is so short-ranged that you often get hit when you’re hitting something.

Even though you’re likely to get hit pretty frequently, don’t expect to die a whole lot. The game is almost insultingly easy, with levels really only amounting to going right and then facing off against an incredibly easy boss fight (which take the forms of other Looney Tunes) before moving on to the next, collecting carrots and hearts along the way.

The hearts obviously refill health, and you come across them so often that you rarely have to worry about being taken out by enemies. Meanwhile, the carrots (which shoddily look like squares with a carrot in the middle) are used to play a bonus game after each stage, with every ten carrots allowing for an extra try in the bonus game for a chance to win extra lives.

"How do you defeat the Daffy Duck boss fights? Just grab the big carrot, you can just ignore Daffy entirely."
“How do you defeat the Daffy Duck boss fights? Just grab the big carrot, you can just ignore Daffy entirely.”

I will say, one thing I do like about the game is how after the carrots are grabbed, they become Warner Bros. logos that can be used as platforms. But that’s about as far as compliments go. Even the bonus game is a bit of a mess, being something of a roulette wheel/Bingo combination, with the goal being to stop the roulette at connecting numbers (connect three numbers horizontally, vertically or diagonally and you get an extra life). The problem is that the wheels fly through the numbers so fast that there’s no way to time it, and you basically just mash the button to stop the wheels and hope to get lucky (thankfully, it seems you can often win extra lives without even looking at the screen, so the randomness doesn’t always work against you).

What really hits the final nail in the game’s coffin is how hard it is on the eyes. Not only are graphics ugly, but the screen has a strange, jarring motion about it every time it scrolls. And jumping often causes this effect to get even worse. It really strains the eyes, and just makes things that much less enjoyable. There’s even a distinct lack of animation, with enemies just kind of dropping of stage after being hit with a hammer, and bosses barely flinching backwards when struck.

In case that weren’t bad enough, several stages in the game feature earthquakes, which makes the screen shake so badly you may get motion sickness. Worst of all are the oil drums in the game’s fifth world, which explode with a bright flash that’s really straining on the eyes.

Of course, the ugly visuals have to be coupled with sickening music, with the soundtrack being repetitive to the point of being obnoxious.

As a whole, Bugs Bunny Birthday Blowout isn’t the worst game on the NES, but it is one of the really bad ones thanks to its empty levels, stupidly easy difficulty, grating music and stomach-churning visuals.

Bugs really deserved a better 50th birthday celebration than this.

2