Magnavox Odyssey Turns 50, and Super Mario Bros. Turns 37!

First thing’s first, I must apologize that the Dojo has slowed to a crawl as of late. I have a lot going on at the moment, and I haven’t had the time to write. Hopefully within the next few days and weeks I can get back to posting content more regularly.

Anyway, the world of video games has a lot to celebrate, as today marks the thirty-seventh anniversary of Super Mario Bros., and this month marks the fiftieth anniversary of the Magnavox Odyssey, the world’s first commercially released video game console.

Unfortunately, I can’t seem to find an exact date for the Magnavox Odyssey’s release, and I’m not old enough to have experienced it firsthand. Still, the fact that video game consoles are now officially five decades old seems like the kind of thing to celebrate, even if I may not know the exact day in September 1972 that the Odyssey was released. But seeing as today is also the anniversary of Super Mario Bros’ release in Japan, now felt like a good time to write about it.

To say the games on the Magnavox Odyssey were primitive is an understatement. They were so rudimentary, so bare bones, that they consisted of little more than controlling lights on the screen. And since graphics and animation hadn’t been created for video games yet, each game came with an overlay to put on the TV screen to differentiate them from each other (seriously). And though the games had gameplay rules written in their manuals, there wasn’t really anything stopping the players from moving their respective lights wherever they wanted on the screen to just goof off. Again, it was primitive, but video games had to start somewhere. And you could say the system lived up to its name, as it began the odyssey of gaming itself. Oof, that was cheesy. But I meant it.

So here’s to the big five-oh of the Magnavox Odyssey and, by extension, video game consoles themselves! Thanks Ralph Baer!

Fittingly, the same month we celebrate the first commercial video game console, we also celebrate what is most likely history’s most impactful video game: Super Mario Bros.

Released in Japan on September 13th 1985, Super Mario Bros. revolutionized video games, lifted the medium out of a dark age, paved the way for Nintendo’s many franchises (and Mario’s many sequels and spinoffs), and continues to influence game design to this day. Simply put, the world of video games would be a whole lot less enjoyable had Mario (and Luigi! Can’t forget Luigi) not adventured through the Mushroom Kingdom to save Princess Peach from the villainous Bowser. It’s still a true classic.

September is apparently a very influential month for video games, and has given players many reasons to celebrate. Hell, just today Nintendo officially announced Pikmin 4 will be coming to the Switch next year! So throw that on the pile of video game things to celebrate today!

Happy Video Games, everyone!

As an added bonus, tomorrow, September 14th 2022, will mark the twentieth anniversary of when Kirby: Right Back at Ya debuted on the FoxBox block on Fox! And that means it’s been twenty years since the world was introduced to this little beauty…

Happy 35th Anniversary Super Mario Bros!

Today, September 13 2020, marks the 35th anniversary of the release of the original Super Mario Bros. in Japan.

Nintendo certainly hasn’t been shy in regards to the occasion, as they recently had an entire Nintendo Direct making announcements to celebrate Mario’s big 35th anniversary. Among these announcements was the reveal of Super Mario 3D All-Stars, a compilation of Mario’s first three 3D platformers: Super Mario 64, Super Mario Sunshine and Super Mario Galaxy (why Super Mario Galaxy 2 isn’t included in the compilation is a baffling decision on Nintendo’s part. Unless it gets its own Switch release down the road).

“Nintendo right now be like…”

And wouldn’t you know it, 3D All-Stars releases in just five days (which also happens to be my birthday… yes, I will keep bringing that up).

It’s nice to see Nintendo show such respect to their premier series’ anniversary. But I wonder if they’ll also acknowledge that Mario, the character, as well as Donkey Kong, will be celebrating their 40th anniversary next year. I mean, I get that Super Mario Bros. was the game that started the Super Mario series, which is what we all think of when we think of Mario, and also lead to the creation of Nintendo’s other franchises. But 40 still seems like a noteworthy anniversary to celebrate, so hopefully Nintendo will remember that come 2021 and won’t be too “anniversary’d out” by that time.

Anyway, I tip my cap (which is adorned by my first initial) to you, Mario. Happy 35th anniversary to the most influential video game of all time.

Top 10 Video Game Launch Titles

With my recent overhaul of Wizard Dojo (with a new overall look and new scoring system), I figured I’d ring in this new era of Wizard Dojo-ing with a revised version of the very first ‘top list’ I ever posted here at the Dojo; Top Video Game Launch Titles!

The first time around, I listed five games, plus some runners-up. This time around, I’m upping things to a top 10!

Video game consoles are defined by their best games. Sometimes, a console doesn’t have to wait very long to receive its first masterpiece, with a number of consoles getting one of their definitive games right out the gate. Although it used to be more commonplace for a console to receive a launch title that would go down as one of its best games, the idea of a killer launch title is becoming a rarer occurrence in gaming.

Still, launch games have more than left their mark on the industry. Here are, in my opinion, the 10 most significant video games to have launched their console.

Continue reading “Top 10 Video Game Launch Titles”

Top 10 Bowser Battles


There is no foe in all of gaming as persistent as Bowser. Since his debut in 1985, the King Koopa has dedicated his life to defeating Mario, kidnapping Princess Peach, and causing all around mayhem in the Mushroom Kingdom.

Though Mario has bested him countless times over the past 30 years, Bowser just keeps bouncing back. But with so many memorable encounters against the King Koopa, which ones stand out as the best? The following is my list of the top 10 battles against Bowser from the Mario series. Keep in mind that I’m just sticking with the Bowser fights from the primary platformers in the series. So even though that final battle in Paper Mario was pretty awesome, it won’t be here.

Also note that this isn’t a list of “hardest” Bowser battles. Too often these days do gamers simply think a difficult boss automatically equates to good and an easy boss is automatically bad. This list is based on how creative the boss fights were, the tension they create, and how definitive they are for their respective games. Difficulty is a secondary thing here.

So without further ado, the top 10 Bowser battles! Continue reading “Top 10 Bowser Battles”

Super Mario Bros. Review

Super Mario Bros.

Super Mario Bros. is a game that needs no introduction: It opened possibilities in game design that no one else at the time had begun to think of. It launched not only the Super Mario series, but kickstarted Nintendo’s many franchises to come. It resurrected gaming after the medium’s massive crash in the early 80s, and many of gaming’s most prolific minds cite it as an influence in their work, if not the reason they got into gaming to begin with. No game before or since has captured Super Mario Bros’ impact. Thirty years after it launched on the NES, the adventure that made Mario ‘super’ remains a benchmark in video games.

The great news for modern gamers is that Super Mario Bros. is also tremendously fun to play even today. Super Mario Bros. established the basics for the rest of the series to follow, so it may seem a bit simple when compared to its successors, but it’s impossible to deny just how much fun those basics are.

Super Mario Bros.Mario can walk, run, and of course, jump. Grabbing a Super Mushroom makes Mario bigger, which makes him able to break blocks and duck, as well as providing him with added durability (he shrinks back to his starting size when struck by an enemy, instead of losing a life immediately). Grab a Fire Flower and Mario truly lives up to his “super” monicker, as throwing fireballs can make quick work of even the most bothersome enemies. Grabbing a Starman might be the biggest treat, as it grants Mario with temporary invincibility and gives players a listen to the most hypnotic eighteen notes in all of gaming.

Mario must traverse eight different worlds – each with four courses apiece – in his quest to save Princess Peach (then called “Princess Toadstool” in the west, apparently before Nintendo realized how unappealing of a name that is). The levels all follow one of four simple themes: Overworld, underground, under water, and castles. The overworld stages have a little more variety in their color schemes than the others, and tend to be easier. The castle stages cap off each world, and culminate with a showdown with the King Koopa himself, Bowser.

Some players might be surprised at how challenging Super Mario Bros. can be at times. You start the game with only three tries, you can only gain extra lives by collecting one hundred coins and finding 1-Up Mushrooms, and “continues” are not part of the equation. Coins aren’t spread quite so liberally as they are in today’s Mario, and you may find it takes a good few levels before you hear that reassuring jingle of an extra life. Similarly, 1-Up Mushrooms are considerably more rare here than they are in the likes of the New Super Mario Bros. series, and finding even one of them brings a sense of joy as if you’ve uncovered buried treasure.

An added sense of difficulty stems from Mario’s inability to backtrack in this adventure. Once all of the characters, objects and scenery are out of the screen, there’s no turning back. Even if you have the whole game memorized and know where to find a Starman or a secret shortcut, if you  skip anything you’ve missed your chance and can’t do a thing about it during the same playthrough.

Super Mario Bros.That’s all part of the appeal of the original Super Mario Bros. though. It feels a lot more like an arcade title than its sequels, asking players to try their best to memorize all its inner workings until they master the experience. But it’s also more adventurous than any arcade title of its time. Mario could keep moving forward while other characters were confined to a single screen. The Mushroom Kingdom was a joyous, bizarre fantasy world whereas other video game levels were simply that. In short, Super Mario Bros. was a perfect transition for gaming from the days of the arcade to the world of home consoles.

From its colorful sprites, wonderfully infectious music, and precise gameplay, it seems just about all of Super Mario Bros’ elements are both iconic and timeless. There’s little that can be said about it that hasn’t already been said.

If there is any drawback to Mario’s trailblazing NES debut it’s simply that, in retrospect, it has the inescapable comparison to its sequels. And while Super Mario Bros. remains a fantastic piece of game design, it would be a bold claim to say it’s as imaginative and deep, or even as fun, as Super Mario Bros. 3 or Super Mario World. It is timeless, to be sure. But its best sequels prove that even timelessness can be improved on.

That said, if simply being “not quite as good” as the classics it inspired is Super Mario Bros’ biggest problem, then that just speaks for how well designed the game was, and how great it still is. Thirty years later, and you still can’t but help be hooked on the brothers.



September is Super Mario Month

Super Mario Maker

The perennial video game classic Super Mario Bros. turns 30 years old this week. With it comes Nintendo’s release of Super Mario Maker, a game which allows anyone to create their own Super Mario stages. As my own means to join the festivities, I shall dedicate a good deal of this site to Mario-based reviews, blogs, top 5/10 lists, and other such things for the remainder of September (though it’s not as though this site is lacking in Mario-based content).

Of course, I will also post non-Mario themed material as well, should I feel the need. But hopefully I can crank out some good blogging material worthy of gaming’s most famous mustache.

In preparation of Super Mario Maker, I’ve been replaying what are probably the series’ most beloved entries with Super Mario Bros., Super Mario Bros. 3 and Super Mario World. So I’ll probably be reviewing these all-time greats soon (expect plenty of gushing). And once I start creating Mario Maker stages, I’ll probably share them here, maybe even in YouTube video form! Maybe I’ll even review other people’s levels! That’s a feature that I can see continuing well past September. I’ll try to whip up some other good stuff as well.

Anyway, a bit of rambling on my part. Let’s get to celebrating thirty freaking years of Super Mario. Let’s-a go!

Top 5 Video Game Launch Titles



Video game consoles are defined by their best games. Sometimes, consoles don’t have to wait very long to receive a console-defining game. Sometimes such a game is available on day one, if not included right out of the box with the console! Although this trend of iconic launch games has dwindled in more recent years, there’s no denying the impact a launch game can have on its system. Here are what I consider to be the top five launch games of all time. But first, let’s take a look at some honorable mentions. Continue reading “Top 5 Video Game Launch Titles”