Early Thoughts (and Concerns) on Super Smash Bros. Ultimate

The Switch’s iteration of Super Smash Bros. has been revealed as Super Smash Bros. Ultimate! So far, from what I’ve seen and the little I’ve played, it seems like a refinement of the franchise. It’s faster paced like Melee, but looks to incorporate the sense of balance from the Wii U version. Despite Nintendo’s overall lackluster E3 Direct, Super Smash Bros. Ultimate looks to please its loyal fanbase, and then some.

However, even though Ultimate looks like it could be the definitive Super Smash Bros. game, I do have a few reservations about it. Primarily, it may seem awesome on one hand that the game will feature every character who has ever been in Super Smash Bros. history – from the N64 originals to the one-timers from Melee and Brawl to the DLC characters from Smash Bros. on Wii U – on the other hand, series director Masahiro Sakurai said they planned to emphasize the inclusion of every past character, so to “not expect too many new additions.”

But is that really what anyone wanted? Sure, Ice Climbers and Solid Snake had plenty of support to make a return, but did anyone really want characters like Pichu and Wolf O’Donell to make a comeback? Don’t we have enough clones as it is?

Speaking of clones, that brings us to another source of concern: Sakurai has given clone characters the official name of “Echo Fighters.” The problem with this is that the fact that clones nw have an official label could imply that Ultimate is doubling down on clone characters.

I know, a lot of people like to claim that “clone characters don’t take up much data, and so they aren’t getting in the way of anyone else.” Maybe, but if you ask me, I’d rather see a smaller roster with unique characters than a large roster filled with half-assed, copied-and-pasted clones.

The reason why I’m concerned about this (other than the fact that the clone characters are already just lazy additions) is that, with the Inklings from Splatoon and Metroid’s Ridley being the only completely new characters announced for the new game, along with the grim promise that there won’t be too many new additions, this could mean that most of the potential new characters could just be clones. And who the hell wants that?

Things get worse, however, with the revelation of the first new “Echo Fighter” in Super Smash Bros. Ultimate is none other than (oh lord, give me strength)… Princess Daisy.

Ouch! It hurts just to type that.

Look, I understand that Ridley was one of the most requested characters for years, and Splatoon is Nintendo’s biggest new franchise, but Daisy? I don’t know, seems like we’re scraping the bottom of the barrel here. And yeah yeah, once again “clones don’t use up a lot of data,” but when they start stacking up clone after clone, the roster just feels watered down.

Now, part of me isn’t too disheartened with the idea of only a handful of new characters (I remember when Melee first showed off Bowser, Peach, Zelda and Ice Climbers as new additions, and I didn’t mind it when I thought they were the only new additions to Melee). But, if we do see only a handful of new characters, and most of them are just going to be clones, it would feel like a waste. And don’t even get me started on Bomberman being relegated to an Assist Trophy while Princess Daisy makes the roster. That’s just insulting.

I hope I don’t sound overly negative, because I love Super Smash Bros., and from what I played of Ultimate at E3, it looks to be excellent. But while it looks like Super Smash Bros. Ultimate may refine the series’ mechanics and competitive nature, it runs the risk of diluting the experience with an overtrumped roster largely comprised of characters who lack uniqueness. I mean, this is a series built on Nintendo’s illustrious history and peerless catalogue of video game icons. I’d hate to see it simply decide to settle on the quick and easy alternatives in place of meaningful additions.

Sakurai is known for asking his fans to “just be happy.” But if we’re getting a bunch of throwbacks and cookie cutter additions at the expense of worthwhile newcomers, it makes it kind of difficult.

“The physical incarnation of “we’re all out of ideas.””

But seriously, just give me Geno and Dixie Kong and I’ll take it all back and love it 100% LOL.

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10 Things I Want to See in Super Smash Bros. 5

Can you believe it? A new Super Smash Bros. is on the way to the Nintendo Switch this year! Man, we didn’t need to wait seven years this time!

Now, of course, is the time when fans start to express what they hope to see in the newest entry in Nintendo’s crossover super-franchise. And although I usually try to refrain from getting too hyped about a game with so little information to it, when it comes to Smash Bros. I have to have a little bit of fun.

Here are – in no real order – ten things I hope to see in Super Smash Bros’ outing on the Nintendo Switch. I may make a list of my most wanted characters at some point. But for now, here’s ten different ‘things.’ Some are things I’d like to see added, others are things I’d like subtracted. Either way… All aboard the hype train! Toot toot! Continue reading “10 Things I Want to See in Super Smash Bros. 5”