*Review based on the remastered PS4 version as part of Uncharted: The Nathan Drake Collection*

When it was released on the Playstation 3 back in 2007, Uncharted: Drake’s Fortune brought a newfound success for Developer Naughty Dog, who became something of the Playstation brand’s premiere first-party from that point on. Though its sequels are more revered, Uncharted: Drake’s Fortune remains a fun and exhilarating experience even nine years later.
Drake’s Fortune marked the debut of the Uncharted series and its now-iconic protagonist Nathan Drake. It tells the story of the treasure of El Dorado, and Drake’s quest to retrieve it, aided by his friend and partner Victor “Sully” Sullivan and journalist Elena Fisher. But they are pursued by rival treasure hunter Gabriel Roman, and his bands of pirates and mercenaries.
It’s a really simple plot, one that would feel right at home in an action-adventure film. It is also a very fitting plot, since Uncharted draws heavy inspiration from the likes of Indiana Jones, and even manages to replicate the kind of action scenarios found in Dr. Jones’ adventures for the video game medium.
The action is a combination of third-person shooters and platforming, with Nathan Drake able to carry two weapons at a time (a pistol and a larger gun) and use fisticuffs to take out enemies, as well as jumping, climbing and swinging across obstacles to make it through the environments. There are also puzzle elements thrown into the mix, which really add to the game’s Indiana Jones approach in crucial moments.
Nathan Drake mostly controls well, with the gameplay being pretty easy to learn. Some of the climbing can become a bit tedious, since the player has to keep jumping from various ledges and conveniently protruding rocks, which can feel a little awkward at times. And while the simplicity of the combat can be fun, many of the game’s later combat sections feel overly long and dragged out to the point of growing repetitious.
With that said, the core gameplay is really fun, and the aforementioned puzzles, as well as some exhilarating vehicle sections, help give the experience a good sense of variety. There are also some secret treasures that can be picked up, so completionists have a fun little detour to look forward to.
Uncharted also has a great presentation, with terrific visuals and an appropriately cinematic score that would feel right at home in a Summer blockbuster. Uncharted’s cinematic approach to presentation and narrative really make it feel like an Indiana Jones style adventure film found its way into a video game.
It also helps that the game’s three main characters are very likable. Nathan Drake may not have the mystique of Indiana Jones, but he has an everyman personality about him that makes him a refreshing character amid the countless waves of angry, vengeance-seeking anti-heroes in video games. Sully regularly steals the show with fun quips and a great sense of humor. And Elena feels like a more capable female sidekick than those that usually accompany action heroes (she still finds herself in need of saving from time to time, but she’s given some good moments to help out on the action, so she doesn’t come off as totally helpless).
All in all, Uncharted: Drake’s Fortune remains an incredibly fun gaming experience. It has its flaws, and its sequels are obvious improvements, but the simple and fun characters, exciting gameplay, fantastic presentation and extravagant action set pieces made it a fitting start for one of Playstation’s most revered franchises.
Considering that there’s never been an Indiana Jones game that properly recreated the excitement of the movie series, one could say that Uncharted: Drake’s Fortune was the Indiana Jones game we all dreamed of.
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